The concept for my game is a four person side fighting game where the characters transform or "evolve" into better versions of themselves. For example a simple life size version of a classic toy robot would "evolve" into a mech. In order to evolve the characters need to fill a bar underneath their health bar. when this bar is filled the player evolves for 30 seconds before devolving back into their original state. To get the bar the player has to reach combos and knock other player out.

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