This is going to be a four person fighting game but for now it is a two player fighting game.
The fighters have an ability to evolve after doing combos, block breaker moves and taking damage.
Evolution:
When players evolve they transform their simple characters into more advanced versions of themselves. While evolved characters get a different move set and do a bit more damage. There are two different screen a player can see when someone evolves, when the player evolves they see a green background with white data streams surround you and transforms you. If you are witnessing an opponent evolve a blue data stream envelops the the opponent and transforms them.
Environment: The fight stages can range from a destroyed city to an alien world
Great concept, reminds me of an old starcraft custom game EVOLVES. When you killed a certain number of enemy units, your troops evolved. Applied to a fighting game is a good idea.
great research and concepting. looks like your final delivery had the three main areas covered concept, evolution and environment. you have all your ideas fleshed out for your game but you just need to gather your images together and make three main images, one for each area and then the one intro to your game graphic. You are already moving in that direction from what I saw in lab so your are covering the right bases.
Great concept, reminds me of an old starcraft custom game EVOLVES. When you killed a certain number of enemy units, your troops evolved. Applied to a fighting game is a good idea.
ReplyDeletegreat research and concepting. looks like your final delivery had the three main areas covered concept, evolution and environment. you have all your ideas fleshed out for your game but you just need to gather your images together and make three main images, one for each area and then the one intro to your game graphic. You are already moving in that direction from what I saw in lab so your are covering the right bases.
ReplyDelete